Statistics in here for the last time. Game ratings World of Tanks

Participation in tank battles "World Of Tanks" captures, plunging headlong into the atmosphere of heated battles. Over time, questions begin to arise:

  • How do I know how well I play?
  • What figures can tell about my achievements?

Then the time comes and the player learns about the existence efficiency statistics while learning the formulas and ways to improve them.

How to find out efficiency in World of Tanks

You must enter your game nickname in the form below and the efficiency calculator will calculate everything for you!

Player stats
DescriptionMeaning
Number of fights:
Number of tanks:
Destroyed per battle:0
Damage per battle:0
Found per battle:0
Base defense points per battle:0
Base capture points per battle:0
Average level of tanks:0
Win percentage:0
Efficiency Efficiency Rating:0


The formula used in calculating the efficiency

When calculating the efficiency, the formula of the Performance Rating is used, because. She is one of the most popular
where:
  • R is efficiency and it depends on six parameters of the player:
  • K - the average number of destroyed tanks;
  • L - the average level of the player's tank;
  • D dmg - average damage dealt;
  • S is the average number of detected tanks;
  • D def is the average number of base defense points;
  • C - the average number of base capture points.

How it works?

User efficiency is remembered. Thus, you can follow the dynamics of changes in the Performance Rating (RE). In order to see the changes in RE, you need to play a few fights and re-enter your nickname.

Change in efficiency in plus or minus. The countdown starts from the last RE check:

It is also possible to view the entire history of efficiency changes in the form of a graph:



Helpful information


Count yourself? Well, I do not!


Count each time, enter new data into the formula? - It's not required. In order to determine your efficiency, you need to enter a game nickname in the form (above), start the data download process and wait for the result. In the same place, they will explain in detail what and how to do in order to raise the value of this indicator. Ways exist honest and not very. Although open cheating is punishable by a ban (permanent).
There are many varieties of this program. world of tanks efficiency calculator can show not only your coefficient, but also calculate how many fights are left before the required percentage of wins. And not victorious battles, but games in the style inherent in you.

A look into the future or a funny-named device.


You always want to predict what the fight will be like. Who will be your opponent - a seasoned tank ace or a "green" player on stock vehicles. To do this, you need to install a special mod "", with which you can find out the efficiency without leaving the battle.

For those who have already played, the name "deer meter" speaks for itself. The uninitiated need to be explained that in the game, "deer" are called players who do not shine with success. At the very beginning, when the loading table appears, several numbers appear in front of each player. They show: the percentage of victories, the value of efficiency, the total number of fights. During the download, you can choose potential “victims” for yourself, and remember who it is desirable to stay away from. It also provides general data on the chances of winning by analyzing the players and comparing the vehicles involved in the battle.

Don't get hung up on numbers

I want to note right away that these indicators are relative. world of tanks player efficiency may be artificially high. Or vice versa, it does not reflect the real combat qualities of the player. How can it be? You can improve your coefficient well and bring zero benefit to the team (break into the enemy’s “spawn”, “light up” everyone and die courageously). The allies at this time did not have time to do anything. The "strands" had just begun to advance into positions, and the "art" had not even "reduced" to this square. The situation is the opposite. Huge benefit to the team in battle. He shot down the "harp" of the enemy, held back the advance of the whole group, preventing the enemy from deploying battle formation. Transmitted the coordinates of the self-propelled guns. According to the results of the battle - low efficiency.

Chance to win

It happens that a team that has no chance of winning (the data of the "deer meter") wins in a matter of minutes. Sometimes the low numbers of the players on the opposite team are relaxing. Everyone understands that victory is in your pocket. And they successfully lose.

How to increase efficiency?

Why not use some tricks to your advantage to raise your score and scare others with high data.

Boosting Factors

Greatly increase the effectiveness rating points for knocking down and capturing the base. So, it must be used in combat. Moreover, if you embarked on a capture on a heavy tank of level 8 and above, this will greatly increase your efficiency.

Reducing Factors

It is not recommended to use artillery:
  • No capture points, knockdowns;
  • Not very high damage numbers;
  • Low level of technology.

Combat options to increase efficiency

  1. Act according to the principle "Our shooter managed to do everything." Rush, help your friends, kill strangers, inflict maximum damage. A significant figure of efficiency, the sea of ​​"fan".
  2. Modestly "squeeze sideways" to the enemy base, stand up for capture. As a result, we get a large amount of efficiency, a well-played game and victory over the enemy. But on the condition that you survived and almost single-handedly captured someone else's base.

The popular "tank shooter", which has been attracting millions of players around the world for several years now, provides an opportunity for each of the users to prove themselves on the virtual battlefields. Someone shows outstanding gaming results, someone has significantly more modest results, but the very principle of the game inevitably forces participants to compare statistics figures among themselves.

What is efficiency in "World of Tanks"?

Let's face it, in relation to "World of Tanks", the player's efficiency is a kind of summary indicator of "usefulness" in each specific battle. This is a set of characteristics that quite clearly reflect how effectively the user damages or destroys enemy equipment, reconnoiters enemy positions, captures someone else's (or protects one's own) base.

Efficiency assessment systems

In the past few months, developers have introduced a personal rating system, which they are trying to reorient the gaming community to use. It must be said that this innovation does not arouse much interest among players due to the opacity and ambiguity of the counting system (game developers traditionally hide such nuances from users).

The rating system, necessary as air, was introduced a long time ago by fans of the game on third-party Internet resources. Also, new accounting systems appear periodically. At the moment, the most popular resources are: WN5, WN6, WN7, Armorsite, wot-noobs.

Separately, it is worth mentioning the wot-news portal. This site is the most "promoted", appeared one of the very first and is a generally recognized leader in the evaluation of players, where you can check the efficiency of "World of Tanks". Suffice it to say that the “Efficiency Rating” provided by this resource is used as the same efficiency in all modifications of the game client, without exception, affecting aspects of the statistics of each specific player (programs called “Olenemer”).

Who needs it, your efficiency?

The question “what is efficiency in World of Tanks” is once asked by each of the participants in the game, and the answer to it is, in essence, simple:

1) Efficiency is needed in order to be able to amuse the player’s pride - it’s so nice to realize that your barrel is longer and more caliber than that of a neighbor / classmate / boss. You can see what to strive for, what game goals to set for yourself.

2) Efficiency is needed by the leadership of the clans in order to assess the potential of a possible recruit. Naturally, this is not the only criterion by which they form an opinion about a candidate for joining the ranks of the team, but it is in many respects a priority. Suffice it to say that in the announcements of recruitment into clans, the lower limit of this indicator is necessarily indicated.

Pros and cons of payment systems

Each of the above systems has both its pros and cons.

The positive aspects, no doubt, include the fact that all players are compared according to the same criteria, which allows us to talk about some kind of objectivity. Also, on any of the portals, the formulas by which the assessment is made are thoroughly written, and you can find out the efficiency of World of Tanks, so that each of those who come in can easily understand all the nuances of the game.

Negative moments, in turn, can be the formulas themselves. More precisely, the balance weight of certain indicators used in these calculations. Like it or not, the degree of their influence on the final result is assessed by the compilers independently and is a subjective opinion. It can also be noted that the players have long learned to "wind up" their indicators to certain values ​​in a particular system (by focusing in battles on one or another action that has a high "balance weight in the formula") Often to the detriment of the rest.

Evaluate the efficiency yourself

Having abandoned all the proposed calculation options, you can personally try to answer the question of what efficiency is in "World of Tanks", and get an impression of the player's usefulness in battles on his own - believe me, this is no less interesting!

For such a procedure, we need statistical information generated within the game itself and available on the page of each player.

The first indicator that we pay attention to is the number of fights. If the account has less than 4.5-5 thousand battles, then it is premature to give any estimates: by this time the player has not even really understood the in-game mechanics, has not studied the battle maps, and has not learned how to use certain types of tanks in the right way. Yes, and he had very few tanks - only by the fifth thousand fights he will reach the crown of one of the branches of development, having received the first top-level tank. True, this does not apply to the second accounts that experienced players create to raise statistics.

The second important indicator is the percentage of wins. Empirically, it was found that the average rate of an avid gamer is about 49%. Accordingly, if our “experimental” is the proud owner of the figure of 44%, then we boldly conclude that he is (perhaps temporarily) unsuitable for work. It is important to note here: if a person has 20-30 thousand fights and an indicator of 43%, then this is already hopeless. In the event that the figure is above 50%, this is an occasion to take a closer look at the player, according to the principle "the larger the number, the more carefully we analyze."

The following figures, important for understanding, must be considered in combination. The standard game window of the battle participant's statistics allows you to identify his preferences in tactics, and we use this when drawing conclusions. For example, the character in question spends a large number of battles on heavy tanks of levels 8-10 from the Soviet and German development lines. According to the realities of the game, these tanks are heavily armored, well-armed, but not very mobile monsters, which inevitably affects their use in battle. These are breakthrough tanks, equipment engaged in "pushing through" the enemy's defenses, tanks of the first line. If a player on this vehicle has a large amount of damage inflicted (on average, it should be more than hit points on the tank itself, one and a half times), as well as a considerable number of “profile” game medals (such as “Steel Wall”, “Spartan ”,“ Armor-piercer”, “Warrior” and some others), then we can make an unambiguous conclusion that a person uses his tank correctly. At the same time, if the average damage inflicted on such a tank is low, but there is a huge amount of destroyed equipment, this means that in battle it ignores its direct duties and is engaged in shooting the "deficits".

In the situation with a light tank, everything is different: the task of this vehicle is reconnaissance. Here, for analysis, information on the number of detected vehicles will help us, as well as the average experience on the tank (since such an indicator as “damage according to intelligence” is used in its calculation) and medals such as “Scout”, “Sentinel”, etc. Efficiency You can watch World of Tanks, but it is pointless to expect high damage from this type of vehicle, since the caliber and damage of guns do not provide for such a way to play.

An important indicator is the accuracy of shooting, but here it is also necessary to take into account the nuances. For example, a professional artilleryman will never reach high values, since the spread of guns and the constant dynamics of tank movement in battle do not contribute to direct hits. For artillery, average damage is important. At the same time, if a player prefers to use medium tanks from the German tech tree, then this indicator simply has to be high, which is explained by the good accuracy and rate of fire of the guns. Well, and, accordingly, the medals "Sniper", "Shooter", "Sniper-tanker" and others - to help you.

Summarizing

There can be a lot of ways to analyze the “usefulness” of a player, and it’s almost impossible to mention all of them. None of them is perfect, but at the same time, each allows you to make one or another impression about the player and what efficiency is in World of Tanks. There are no universal recipes, and everyone who is interested in this aspect of the analysis can choose something that is most suitable for themselves. As well as come up with some kind of own rating system that suits him personally.

Dare! Good luck on the battlefields.


A variety of formulas are used to calculate player efficiency, providing results in a variety of formats. That is why the efficiency is displayed in several forms at once: the fighter's efficiency rating (RE), WN8 (extended), as well as the rating from Wargaming. All of them use different formulas in which the same data is substituted.

General information

RE

This type of rating is unofficial, since at the time of its creation there was simply no other. Therefore, it does not display a complete picture of the user's skills, but is calculated based on basic parameters:

  1. The number of frags.
  2. Points for capturing and defending the base.
  3. Average damage.
  4. Illumination of opponents.

To raise the efficiency indicator, it is enough to play well, increase the indicators listed above and the rating will grow.

WN8

An improved and reworked formula from the previous version, focusing on damage rather than the number of enemies destroyed. This indicator is also not a complete statistic, as it only displays the ability to control various tanks. For each technique, there is a reference value against which indicators from the database are compared. You can increase your rating by playing a technique that is convenient for you for a long time.

Personal rating (Wargaming)

  1. Survival.
  2. Average damage and experience per battle.
  3. The total number of fights.
  4. Damage to illuminated targets, help to allies.
  5. Percentage of wins.

Efficiency calculators

To get detailed statistics about a user, follow these steps:

Also at the bottom there is an opportunity to track progress over a certain period of time.


Calculation of efficiency from the site wot-news.com

Each user can independently calculate their own indicators, however, this is a very painstaking and time-consuming process. On this service, you can enter data both independently and download from the database.

Perform the following operations:


Detailed information on this site can be found at the link.

Here you can see information such as:


Service wot-game.com

To find out the efficiency on this site, just do the following:


Main characteristics and calculation formula


Thanks to these services, a gamer can get the most detailed statistics, which are presented in a convenient, readable form.

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Those who play World of Tanks have probably come across terms such as "efficiency" or "rating". Hearing these words for the first time, I want to know what it is, what it consists of, what it affects and how it can be improved.

What is efficiency and rating in World of Tanks

Like many other multiplayer games, World of Tanks has its own ratings and indicators that show how well a particular person plays.

All of it is summarized in one word "statistics".

It includes your win rate, average damage per account and per tank, as well as accuracy and survivability.

Important for the in-game community are unofficial ratings created not by developers, but by the WoT audience itself. There are several such ratings, but they are all united by the common name efficiency - efficiency.

As the name implies, they characterize how useful this or that player is in battle, whether he benefits his team.

  • RE (Performance Rating) is one of the earliest rating systems.
  • WN6 - this rating was created by American players in World of Tanks, and they tried to take into account both the personal wishes of the players, and the experience of using RE and their knowledge in the field of statistics.
  • WN7 - having collected the experience of using the WN6 rating, its authors made some corrections.
  • WN8 - the next version of WN7, at the moment is the most popular of the presented ratings, only RE can compete with it in the championship.
https://miaset.ru/education/tips/wot.html

What does the rating value in World of Tanks affect?

Like official statistics, WoT player efficiency is a universal “measurement”, a way to compare gaming skills, abilities and experience (all this is collectively called “skill”) of yourself and other players.

Also, efficiency is very important when joining a good clan - first of all, you will be evaluated precisely by its value. The more prestigious and stronger the clan, the tougher these requirements will be.

Determining your rating and other players in battle

So, you have chosen a tank, replenished it with shells and consumables, and entered the battle. How to find out the efficiency in World of Tanks during the game? This can be done using the XVM modification - eXtended Visualization Mod, also called the "deer meter" and "user meter". You can download it either from the official site www.modxvm.com.

After downloading and installing the mod, XVM needs to be activated - without this, the "deer gauge" will not work, and you will not be able to see your own and other people's statistics in battle. To do this, you need to visit the XVM website (the link is given above), enter your personal account using the login and password of your account in WoT.

It is completely safe for your data and account if you visit the site indicated by us. Next, click on the "Activate Services" button located at the top of the page. Now the "reindeer gauge" will be available to you within two weeks. Then it will again require re-activation.

In the "Settings" tab, located in the upper right part of the site, you can choose additional options for the XVM mod and which of the above ratings it will display.

How to find out the efficiency in World of Tanks without a "deer gauge"

The need to know the rating of a player in WoT (both himself and someone else) very often arises outside of combat. For example, when accepting a newcomer to the clan. There are many websites that allow you to do this. We will list them below, you will only need to copy this or that site and paste it into the search bar of your browser.

  • mirtankov.su/stat
  • noobmeter.com
  • wot-news.com/stat/calc/ru/ru

Having opened the site, you only need to drive in the required line the nickname of the player whose efficiency you want to know, and click the appropriate button. After that, you will receive all the necessary information.

It is worth noting that the wot-news.com website has a player gradation scale - that is, you can not just look at the bare numbers, but see whether he performs well or poorly in WoT, or whether he is a strong average player. If you need to see extensive account statistics, with graphs and tables showing the change in efficiency, then noobmeter.com is for you.

In addition, there is a browser plugin called WoTClanInfo. By installing it, you get the opportunity to find out the extended statistics of the player and his ratings directly on the official website of World of Tanks by finding the player through the Community-Players tab (worldoftanks.ru/community/accounts/).

Ways to increase your efficiency in the game

So, now you know your rating in World of Tanks and want to improve it.

You can increase it by following a few tips:

  • Deal as much damage as possible during combat. This is the best way to improve your rating, since their calculation algorithms depend a lot on the damage you deal. To do this, use a high-level technique with a large "alpha-strike" (that is, damage per shot), or with a high DPM (that is, rate of fire).
  • The second point is in many ways a continuation of the first. Play on fairly popular machines, as their average statistics are quite low. Therefore, if you are able to fill them with enough experience and damage, your rating will increase. An example of such machines can be KV-1, IS-3, T67. At the same time, try to minimize the number of battles on rare or unpopular vehicles.
  • Use light tanks. If you have enough experience in the game and are able to effectively fight on the LT, then this will be a good way to increase your efficiency. As good cars, you can advise ELC AMX, T67, LTTB. At the same time, try to conduct reconnaissance and “light up” enemy tanks, and, if possible, capture his base or defend your own.
  • Play as a squad. Remember, in most battles, coordination between players on the same team is weak or non-existent. Therefore, if you take two comrades with you, then you and your team will only benefit from this.
  • Try to play more on high-tier vehicles, as the increase in ratings from playing on low-tier vehicles is small. This was done in order to prevent unscrupulous players from "filling" themselves with high efficiency, fighting with inexperienced players on tanks of 2-5 levels.
  • Improve your gaming skills, learn to analyze the situation in battle, predict enemy actions, find out the weaknesses and features of the tanks you are facing, study the maps, look for good positions on them. The growth of gaming skills is well facilitated by various manuals, guides, tips, which can be found in abundance both on the official game forum and on YouTube channels of World of Tanks video bloggers (Jove, Murazor, Amway921 and many others).

Now, after reading this article, you know what the efficiency and efficiency ratings of a player in WoT are, how to find them, and how to increase their values. By fully following the tips above, you will be able to significantly increase your game skill, statistics, and efficiency ratings.

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Hundreds, if not thousands, of players every minute play one of the most popular MMO action games - World of Tanks. This game captivated everyone with its opportunity to try out heavy armored vehicles of the 20th century.

In addition to the general fun and the opportunity to shoot at your friends or someone else from any corner of the world, the game itself is a fierce battle for the best statistics. Because having one, your profile will be painted in one of the TOP colors, and other players will understand that you should be afraid on the battlefield.

So many people have a question, how to view statistics in World of Tanks

The statistics include the following items:

Percentage of wins;
damage inflicted per battle;
survival;
percentage of hits;
ratio of murders and deaths;
average level of fights.

These are only the main indicators, much more input data is taken into account. From this, statistics are divided into several types:

And now, in order, let's look at how to view statistics in World of Tanks

Personal rating was invented by the developers of the game. It sums up the percentage of victories, experience gained and damage per battle, survivability, total number of battles, damage by light and help to allies. The hardest thing to raise the bar of this rating is players with a large number of battles. You will have to deal even more damage and “shine” enemies.

Even before the appearance of the official rating, the players came up with an efficiency rating, it can only be seen in the game hangar. It shows the amount of average damage, points for knocking down and capturing bases, the number of captured opponents and the tanks you destroyed.

WN8 is an extended statistic that is constantly being improved. It differs from the previous version (WN7) in that damage is more important than kills. It has certain reference values. And the closer the player is to them, the higher his rating will be.

Common between statisticians

Among the three statistics above, there are common values ​​that are worth considering for growth in all three. The most important indicator for any tanker is the win rate. The higher his percentage, the greater the opportunity to benefit his team.

Another important indicator is damage per battle. Everyone wants to do a lot of damage, so everyone basically prefers vehicle classes that deal a lot of damage. Thanks to this indicator, you can understand the skills of the player and his average efficiency.

For clans, the average level of battles is of great importance; applicants for entry are determined on its basis.

And the last main indicators are how many the player killed and was killed, as well as how much damage he received and inflicted damage. For cool players, these indicators are always higher than 1. And it immediately becomes clear from them who is pulling the team, and who is being dragged by the team itself.