Competitions for the birthday of a 7 year old child. Interesting entertainment and competitions for every taste or children's birthday competitions at home: how to organize and conduct

Every child looks forward to his name day with great impatience, and it doesn’t matter at all whether he is only 4 years old or already 14 years old. That is why parents always want to make every name day of their child unforgettable.

It often happens that, afraid of not being able to cope on their own or due to lack of time, parents hire professionals and entrust all the troubles to them. Of course, this is also an option, but it is much more fun to organize birthday games for children at home yourself.

Make your own invitations and involve the birthday boy and all your household in this exciting activity. Prepare sweets and decorate your apartment.

And so that the guests and the birthday boy himself do not get bored, organize fun and educational games for them, as well as competitions. If you don’t have enough imagination to come up with games yourself, then that’s okay!

Entertaining competition for attentiveness “The Giant and the Dwarves”

Scenario:

  1. For this competition, the presenter gathers the kids around him and tells a fairy tale about a giant and dwarves.
  2. When talking about giants, he stretches out, trying to show how huge he is, and when it comes to gnomes, he sits on his knees, becoming small, like a gnome.
  3. Having finished his story, the presenter offers to play with him. At the word “gnome” everyone sits down, but at the word “giant” they stand up.
  4. After practicing a little with the guys, the presenter suggests making the game more difficult, replacing key words with synonyms, trying to confuse the children.

    The children’s task: sit down only on the word “gnomes”, and get up on the word “giant”, without responding to synonymous words.

Requirements:

  • Age limit: 4 – 6 years.

Competition for attentiveness and speed of reaction “Magic Whistle”

Gameplay scenario:

  1. The leader arranges the children in a circle.
  2. He holds a “magic whistle” in his hands. And if he whistles once, the legs will run, if he whistles twice, they will stop, and if he whistles three times, they will jump like hares.
  3. The presenter blows the “magic whistle” and the game begins.
  4. The competitor who makes a mistake is eliminated.

Requirements:

  • Age limit: 4 – 6 years.
  • Number: 4 or more players.

Agility competition for children aged 4 years and older “Bowling”

Required details:

  • 1 set of children's skittles;
  • rope.

Gameplay scenario:

  1. The pins are placed in two rows, and a rope is used to mark the line from which the competition participants will throw the ball.
  2. The distance from the rope to the pins should be comfortable for the children participating in the game.
  3. Shot down more pins, the player becomes the winner of this competition.

Requirements:

  • Type of gameplay: outdoor game.

Speed ​​contest "Catch me by the tail"

  • 2 long ribbons;
  • rhythmic music.

Gameplay scenario:

  1. This competition involves 2 players.
  2. To begin the competition, participants are prepared by tying a long ribbon around their waist so that it hangs down from the back like a tail.
  3. It is this improvised tail that the player must catch before he himself is caught.
  4. The competition starts with the first sounds of rhythmic music prepared in advance.

Requirements:

  • Age limit: 4 – 12 years.
  • Number: 2 or more players.
  • Type of gameplay: outdoor game.

Artistic competition “What did we do today?”

Gameplay scenario:

  1. To determine the driver, a counting rhyme is used.
  2. After it is determined, 5 minutes are timed, during which the competition participants discuss the skit that they will act out. During this time, the driver is taken out of the room.
  3. After 5 minutes, the driver returns - and the guys show a small scene from which the driver must guess what the guys were doing.
  4. If he manages to understand the action of the scene, a new driver is chosen.

Requirements:

  • Age limit: 4 – 12 years.
  • Type of gameplay: outdoor game.

Competition for developing imagination “Funny Portrait”

To implement the game you will need the following details:

  • two marker boards (can be replaced with whatman paper);
  • multi-colored markers.

Gameplay scenario:

  1. On marker boards, use markers to draw the outline of the head and only the beginning of the neck, after which almost the entire drawing is covered with a sheet of paper. Only the neck and a small part of the face remain.
  2. The paper can be attached to the marker board using magnets.
  3. The presenter gathers two teams and invites the participants to draw.
  4. 1 player from each team leaves. They draw the first outlines of the face with any marker of their choice and, when finished, return to their team.
  5. Each subsequent contestant draws his own part of the face, and so on until the very end.
  6. The team that has the funniest portrait drawn on the marker board wins.

Requirements:

  • Age limit: 4 – 12 years.

Competition for the development of imagination “Art Relay Race”

To implement the game you will need the following details:

  • two marker boards;
  • multi-colored markers.

Game scenario:

  1. To start the competition, children are divided into two teams.
  2. The contestants' task is to draw a pre-selected animal.
  3. The team whose drawing most closely resembles the animal discussed at the beginning of the competition wins.

Requirements:

  • Age limit: 4 – 12 years.
  • Number: 4 or more players.
  • Gameplay type: stationary game.

Agility competition for children “Apple of Discord”

To implement the game you will need the following details:

  • fishing line;
  • a couple of small apples.

Gameplay scenario:

  1. One end of the fishing line is tied to an apple branch, and the other is tied so that the apple hangs down.
  2. In this case, it is necessary to take into account the height of the contestants.
  3. Each participant must be placed next to his apple.
  4. The contestants' task is to bite the apple, but helping themselves with their hands is prohibited.
  5. The contestant who bites the apple first wins.

Requirements:

  • Age limit: 4 – 12 years.
  • Number: 4 or more players.
  • Gameplay type: sedentary game.

Reaction competition “Volleyball on chairs”

To implement the game you will need the following details:

  • ropes;
  • balloon;
  • chairs.

Gameplay scenario:

  1. The playing area is divided by a rope into two equal parts.
  2. The guys are divided into teams. One contestant leaves each team.
  3. The children who come out are asked to draw one of two sticks.
  4. The player who pulled out the long stick is given a ball. The right to the first serve is his.
  5. Opponents, without getting up from their chairs, hit the ball with their palms, without holding it in their hands.

    A ball that lands on the opponent's side scores a point for the opposing team.

  6. The team that scores 10 points wins.

Requirements:

  • Age limit: 4 – 12 years.
  • Number: 6 or more players.
  • Gameplay type: sedentary game.

Competition for attentiveness and intelligence “Cold, warm”

Gameplay scenario:

  1. A counting rhyme is used and the remaining player at the end is blindfolded.
  2. The toy is placed in a prominent place.
  3. Now the blindfolded player tries to find the toy, guided by the prompts of the other participants in the game, who say “warm” when the player approaches the toy, and “cold” when moving away.

Requirements of the game for children 5 6 years old for a birthday at home:

  • Age limit: 4 – 6 years.
  • Number: 2 or more players.
  • Gameplay type: sedentary game.

Testing the attention span of children over 6 years old

Gameplay scenario:

  1. The leader gathers the children around him. Participants dance to rhythmic music.
  2. When the music stops playing, all participants freeze in the position they were in, and the presenter walks around them and tries to cheer them up.
  3. The one who moves or laughs first leaves the game.
  4. The winning participant is the most concentrated and resilient.

Requirements:

  • Age limit: 4 – 12 years.
  • Number: 3 or more players.
  • Gameplay type: sedentary game.

“Try to Make Me Laugh” promotes the development of artistry

Details necessary for the implementation of the game:

  • one wide vase;
  • colorful stickers.

Gameplay scenario:

  1. One sticker is left blank, and a smile and numbers are drawn on the rest.
  2. The stickers are rolled into tubes, thrown into a vase and mixed thoroughly.
  3. Each participant draws one sticker. The one who gets the empty sticker sits on a chair. His job is not to laugh.
  4. The rest of the guys line up according to the numbers they got.
  5. The first participant comes out, his task is to make the fool laugh. Each participant only has a couple of minutes to do this.
  6. The player who makes the non-laugher laugh becomes the winner in this game. If one is not found, the non-smeyer wins.

Requirements:

  • Age limit: 4 – 12 years.
  • Number: 3 or more players.
  • Gameplay type: sedentary game.

"Tom and Jerry" for hardy and dexterous guys

Gameplay scenario:

  1. The birthday boy chooses two drivers from among the children. The remaining players form a circle.
  2. Jerry stands inside the circle and Tom stands behind him.
  3. The players keep Tom out of the circle, protecting Jerry. However, if Tom breaks into the circle, they let Jerry out of it as soon as possible.
  4. When Tom catches Jerry, the birthday boy chooses new drivers.

Requirements:

  • Type of gameplay: outdoor game.

"Guess who I am?" develops children's attentiveness

Details required to implement the game:

  • thick mittens;
  • blindfold.

Gameplay scenario:

  1. The birthday boy chooses a driver. The driver has a blindfold on his eyes and mittens on his hands.
  2. He is brought to the participants of the game - and by touch he determines who is standing in front of him.
  3. The player recognized by the driver takes his place.

Requirements:

  • Age limit: 4 – 12 years.
  • Number: 4 or more players.
  • Gameplay type: sedentary game.

“Mystery cards” promote the development of thinking

Required details:

  • cards with different pictures.

Gameplay scenario:

  1. The cards are laid out on the table with the pattern facing up.
  2. Participants in the game come to the table and look at the cards for 30 seconds, after which the cards are turned face down and thoroughly mixed.
  3. The player goes first to the cards. whose name begins with the letter "A". If there is not one, the player whose name begins with the letter “B” comes out, etc. He chooses one of the cards on the table.
  4. The remaining participants try to guess what is written on his card. They ask him leading questions, and the driver answers them only “yes” or “no.”
  5. The participant who guesses what is drawn on the card becomes the next driver.

Requirements:

  • Age limit: 6 – 12 years.
  • Number: 3 or more players.
  • Gameplay type: stationary game.

Concentration and attention competition “Whisper”

Gameplay scenario:

  1. The players line up in a row. The previously selected leader approaches the first person standing in the row and speaks any word in a quiet whisper in his ear.
  2. The player pronounces what he heard in the ear of the participant standing after him in the same way. And so on until the very last participant, who must loudly say the word passed into his ear.
  3. If the word is guessed, the leader moves to the very end, and the first one in the row becomes the new leader.

Requirements:

  • Age limit: 4 – 12 years.
  • Number: 4 or more players.
  • Gameplay type: stationary game.

"Ring" will reveal the speed of players' reactions

To implement the game you will need the following details:

  • chalk or rope;
  • one ring.

Gameplay scenario:

  1. First they draw a line.
  2. The driver is behind the line.
  3. Participants are lined up at a distance of 1.5 - 2 meters from this line.
  4. The guys need to fold their palms in the shape of a boat and stretch them slightly forward.
  5. The birthday boy approaches the participants and runs his palms, which contain the ring, over the participants’ palms.
  6. The birthday boy's task is to quietly leave a ring in the palms of one of the children. After that, he goes beyond the outlined line and says:
    - Ring, ring, go out onto the porch.

Immediately after these words, the participant, in whose palms there is a ring, must quickly run towards the outlined line, behind which the birthday person is located. If he is not caught by other participants, he replaces the birthday boy.


Requirements:
  • Age limit: 4 – 10 years.
  • Number: 4 or more players.
  • Gameplay type: sedentary game.

“Unravel the tangle” and test your thinking and logic

Required details:

  • multi-colored ribbons of the same size.

A small knot is tied at the end of each ribbon and only one ribbon is left without a knot. As a result, you should end up with enough ribbons for each participant in the game.

Gameplay scenario:

  1. The ribbons are laid out on the table so that the ends of the ribbons can be covered with a leaf.
  2. The guys pull out one ribbon at a time until one of them pulls out a ribbon without a knot. Now he is a driver.
  3. The player who pulled out the ribbon without a knot turns away. The rest, holding hands, try to get entangled so that they get a tangled ball. According to the conditions, they must not open their hands.
  4. The introducer needs to unravel the tangle without opening the players' hands.

Requirements:

  • Age limit: 6 – 14 years.
  • Number: 4 or more players.
  • Type of gameplay: outdoor game.

“Locomotives and Gates” for fast and active kids

Gameplay scenario:

  1. The participants of the game line up one after another, like trains.
  2. Two guys, holding hands, raise them as high as possible so that “trains” can pass under their hands. These are our “gates”.
  3. Approaching the gates, the engines say:
    - Open up forever!
    "Vorotiki" say:
    “We don’t always let you in, hurry up before the doors close.”
    The gates are closing.
  4. The task of the “trains” is to quickly run under the “gate” before it closes. Those who did not have time to slip through become the gatekeepers. Thus, the number of “trains” decreases, and the “gates” become more and more numerous.
  5. The game ends when there are no “trains” left at all.

Requirements:

  • Number: 7 or more players.
  • Type of gameplay: outdoor game.

“Fairy tale story” will help develop imagination

Required details:

  • colored stickers;
  • decorated sheet of cardboard;
  • colored pens.

Gameplay scenario:

  1. Players are given one sticker and one pen.
  2. Then the presenter, without looking, opens the book, randomly points his finger at it and names the word he came across.
  3. The player writes a word on a sticker. And this continues until eventually each player writes down his word.
  4. Now the players compose a sentence, and, having written it on their sticker, pass it on to another player, who, having read what was written, composes a sentence from his word and, having written it on his sticker, passes it on to the next player.
  5. This continues until the end, until there are no players left.
  6. Stickers are pasted onto a prepared sheet of cardboard. As a result, the resulting funny “fairy tale story” is given to the birthday boy.

Requirements:

  • Number: 3 or more players.
  • Gameplay type: stationary game.

Competition for speed of reaction “Uncaught Fish”

Required details:

  • rope.

Gameplay scenario:

  1. The leader stands in the center, he is a fisherman. The contestants surround him, forming a circle. They are fish.
  2. The leader twists the rope below, under the feet of the game participants.
  3. When the rope is near the player's feet, he must jump over without touching it. If the rope touches a participant's leg, he is eliminated from the game.
  4. At the end there remains an “uncaught fish”.

Requirements:

  • Age limit: 6 – 12 years.
  • Number: 3 or more players.
  • Type of gameplay: outdoor game.

Endurance competition “Naughty Ball”

To implement the game you will need the following details:

  • two hoops;
  • two balls.

Gameplay scenario:

  1. Players form two pairs and stand in the center of the hoop.
  2. On command, the couples begin to blow on the ball.
  3. The participants' task is to keep the ball in the air without touching it.
  4. A couple holding a ball in the air for more for a long time than his rivals, wins this competition.

Requirements:

  • Age limit: 6 - 10 years.
  • Number: 4 or more players.
  • Gameplay type: sedentary game.

Competition for children aged 6 years and older “Empty Cell”

Gameplay scenario:

  1. The players stand in a circle.
  2. Each player symbolizes a cell.
  3. The driver, who is located outside the circle, pats any of the players on the shoulder and calls him out of the circle.
  4. They stand opposite each other, and then on command they begin to run in opposite directions.
  5. When they meet, the opponents slap each other's palms and continue running until they find a free cell. The opponent who occupies the cell first wins. The one left without a cell is the driver.

Requirements:

  • Age limit: 6 - 10 years.
  • Number: 7 or more players.
  • Type of gameplay: outdoor game.

“Guess whose voice” will increase attentiveness

Gameplay scenario:

  1. The guys hold hands and form a circle.
  2. The birthday boy stands in the center of the circle. He has a thick bandage over his eyes.
  3. The players circle around the birthday boy and sing:
    “So we gathered in a circle,
    Find me my friend.
    And don’t think, don’t guess,
    Listen to the voice, choose!”
  4. After these words, the players move a few steps away from the birthday boy and say:
    "Guess whose voice it is."
  5. The word “guess” is said by the player indicated by the leader. If the birthday boy guesses correctly, then his place is taken by the one whose voice was guessed.

Requirements:

  • Age limit: 6 - 10 years.
  • Number: 6 or more players.
  • Gameplay type: sedentary game.

Attentiveness competition “Fun Relay Race”

To implement the game you will need details: numbered stickers.

Gameplay scenario:

  1. Contestants come to the table where stickers are scattered and pull out any of them. The person who receives his license plate stands in a circle.
  2. The players begin to clap rhythmically, first with two claps on the palms and then two claps on the knees.
  3. The birthday boy starts the game. Clapping his hands, he repeats his serial number twice, clapping his knees, he calls the serial number of the player he has chosen, for example, “seven, seven.”
  4. The player with the number seven picks up the baton and clapping his hands, says “seven, seven”, clapping his knees, the player calls the number of any player, who, in turn, continues the baton.
  5. This game is based on quickly picking up the baton and not making mistakes. The wrong player is eliminated from the game.

Requirements:

  • Age limit: 6 – 12 years.
  • Number: 7 or more players.
  • Gameplay type: sedentary game.

Reaction speed competition for young children “Numbers”

Gameplay scenario:

  1. It is necessary to discuss in advance what number means what. For example: five - turn right, seven - turn left, nine - jump in place.
  2. The leader arranges the children in a line at arm's length, and he himself stands opposite.

    He says the numbers discussed in advance, and the players perform the actions that they indicate.

  3. The presenter speeds up the pace over time and can confuse the players by doing actions that are inappropriate for the number he calls.
    The player who makes a mistake stands next to the leader and also tries to confuse the remaining players.

Requirements:

  • Age limit: 6 – 12 years.
  • Number: 7 or more players.
  • Type of gameplay: outdoor game.

“Horse Tail” for dexterous and quick-witted children

Required details:

  • ribbons.

Gameplay scenario:

  1. Each player has a ribbon tied around their waist, so that the ends hang slightly behind, like the reins of a horse.
  2. The players, lined up facing the back of the head, hold the reins.

    The one standing first in the figure of an imaginary horse is the “main”, and the one standing at the end is the “last”.

  3. The task of the “main” is to catch the “last”. The condition is that the players in the team do not let go of the “reins”.

Requirements:

  • Age limit: 6 – 12 years.
  • Number: 7 or more players.
  • Type of gameplay: outdoor game.

Coordination competition “Release the hostage or surrender”

Required details:

  • chairs;
  • rope;
  • blindfold.

The semantic meaning of the gameplay is as follows:

  1. A circle of chairs is organized, the players sit down.
  2. In the central part of the circle sit down a “guardian”, his eyes should be blindfolded, and a “hostage” with tied arms and legs.
  3. Those sitting on chairs along the contour are “liberators”; they make efforts to free the hostage, trying to untie him.
  4. The keeper interferes with them. By touching any part of the liberators, he knocks the “liberator” out of the game process, and the “liberator” is forced to go outside the contour of the chairs.
  5. The player who manages to free the hostage without being captured takes on the role of guardian in the newly started gameplay.

Requirements:

  • Age limit: 6 – 12 years.
  • Number: 5 or more players.
  • Type of gameplay: outdoor game.

"Jump, Leap, Petal" will test your agility

Required details:

  • matter(2x2);
  • ribbons;
  • PVA glue.

For this competition you will have to prepare more carefully, but it is worth it. Take the material and glue a circle of tape in the very center with glue. Now divide the tape into parts of equal length. There should be 7 of them.

We glue the ribbons around the petal-shaped circle we made earlier. Ready.

Gameplay scenario:

  1. We spread the material and fasten it. In the center of the circle is the main “bee”, around it there are “bees” on petals.
    When the main bee says:
    “jump” - the “bees” jump over the petal on the right.
    “jump” - the “bees” jump to the petal on the left.
    “petal” - “bees” change places with the one who stands on their right hand.
  2. The “bee’s” task is to take advantage of the created confusion to occupy any free petal. If he succeeds, the place of the main “bee” is taken by the “bee” that did not have time to occupy the petal.

Game requirements:

  • The age of the children is from 6 to 12 years.
  • The game involves 7 or more players.
  • Type of gameplay: outdoor game.

Speed ​​competition "Cheerful Sweet Tooth"

  • wide tape;
  • vase - candy bowl and sweets.

Gameplay scenario:

  1. Participants form two teams. The teams are divided into pairs and stand side by side, after which they are side by side standing hands They are glued together with tape so that the couple has only one hand left free. The players are now ready.
  2. At the signal, the couples run to the candy dish standing on the table, take the candy with their free hands, unwrap the candy wrapper and eat it.
  3. The victory is awarded to the team that ate the most candies. You can count the number of candies eaten by the number of candy wrappers.

Game requirements:

  • The age of the children is from 6 to 12 years.
  • The game involves 8 players.
  • Gameplay type: sedentary game.

Reaction competition “Find your match”

Required details:

  • stickers equal to the number of game participants.

Gameplay scenario:

  1. Stickers must be prepared in advance. To do this, write the names of the players on stickers. Once each sticky note has a name written on it, they are rolled up, shuffled, and scattered on the table.

There must be an even number of stickers as well as players.

  • Participants approach the table and take one sticker. When all the stickers have been taken apart, rhythmic music is turned on and the players begin to dance to it, but they must dance strictly in the place where they stood.
  • The players' task is to quickly unfold the sticker and see whose name is written on it, and find with their eyes where his pair is located.
  • When the rhythmic melody is replaced by a calm one, each player must quickly find the one whose name is written on his sticker and become a pair with him.

Game requirements:

  • The age of the children is from 6 to 12 years.
  • Type of gameplay: outdoor game.

Checking your thinking with a reflection in the mirror

Required details:

  • blindfold;
  • coin.

Gameplay scenario:

  1. Participants are divided into two teams with an equal number of players.
  2. One player from each team goes to the center of the room. They flip a coin.
  3. The loser leaves the room, he is now a “reflection”.
  4. The remaining “statue” player takes any fancy pose. He only has 3 minutes to do this.
  5. After the time has passed, a “reflection” is introduced into the room, which was previously blindfolded.
  6. The “reflection” tries to understand by touch what position the “statue” is in. He has only 5 minutes to complete the task.
  7. When time ends, the “reflection” must take the pose that seems most correct to it.
  8. The team that has mirror reflections"turned out to be bigger and wins. The judge in this game is the birthday boy himself.

Game requirements:

  • The age of the children is from 6 to 12 years.
  • The game involves 4 or more players.
  • Gameplay type: sedentary game.

Developing attentiveness and drawing geometric shapes

To implement the game you will need the following details:

  • pencils;
  • stickers.

Gameplay scenario:

  1. They draw different things on stickers geometric shapes(circle, triangle, diamond, etc.) and place them on the table with the pattern down.
  2. The players are seated in a row one after another. The player at the end of the row goes to the table and takes a sticker at random. He shows the sticker to the presenter, and, returning to his place, draws reverse side pencil on the back of the player sitting in front of him, the figure he saw on the sticker.
  • chalk or ribbon.

Gameplay scenario:

  1. This competition is held between children whose strengths are approximately equal.
  2. The room is demarcated by a line drawn with chalk or simply use a ribbon. Opponents each stand on their own part of the room, raising one leg and holding their hands behind their backs.
  3. The players’ task is to cross the line into the opponent’s territory without letting the enemy onto their side.

Requirements of the game for children 7 years old for a birthday at home:

  • The age of the children is from 6 to 12 years.
  • The game involves 2 players.
  • Type of gameplay: outdoor game.

Reaction speed competition “Funny Web”

To implement the competition you will need the following details:

Gameplay scenario:

  1. The presenter seats the children at the table. The guys place their hands on the table so that they end up with a web. That is, the first player places both hands on the table, the second player places his left hand over his right hand, forming a cross, and his right hand is located under the left hand of the third player.
  2. The guys take turns slapping the table. According to the task, players should not make mistakes and lose tact.
  3. The one who makes a mistake removes the hand with which he made the mistake. In the end, victory goes to the most attentive player.

Game requirements:

  • The age of the children is from 10 to 12 years.
  • The game involves 3 or more players.
  • Gameplay type: sedentary game.

Entertaining relay race for reaction speed “Snake”

Gameplay Scenario: Voices

What is mandatory attribute modern children's party? Boring gatherings around a cake and watching TV are a thing of the past. Today, many parents began to invite children's animators, trying to add a creative touch to their children's celebration. But such a celebration is not always affordable, so so that moms and dads have to rack their brains less about how best to entertain the younger generation, choose the most interesting competitions birthday party for kids and make them happy while giving them wonderful memories!

Competitions for preschoolers

This game is most suitable for small children who are over 3 years old. You need to attach a sheet of Whatman paper to the wall and offer finger paints to the kids. Let everyone draw a gift for the birthday boy, for example, beautiful flower. Children most often willingly do this and draw with enthusiasm. And if there are a lot of kids at the birthday party, then you can give everyone a sheet of paper and find a place for everyone where they could get creative. The finished drawings must be signed and presented to the birthday person to the applause of those present.

Young artist

Creative birthday competitions for young children are not only interesting, but also educational. In this case, they are suitable for children 3-4 years old. All little guests are given a sheet of paper, as well as a set of pencils or markers, and given the task of drawing an animal that they all know, for example, a bunny or a bear. At the end of the competition, it is necessary to reward each participant, because they all tried. You can come up with awards in different categories: the neatest, funniest, fastest or most original drawing.

Find out the subject

This competition is intended for children over 4 years old. You need to take a large bag and put small gifts in it: fruits, candies, balls, dolls, cars. All of them should be quite easy to determine by touch. The leader calls the children one by one, who put their hand into the bag and try to choose what interests them by touch. Let the kids voice their guesses about what they found there. What the child pulls out will be his gift, regardless of whether he guessed right or not.

The biggest soap bubble

Children aged 5-6 years can participate in this competition. For all invited children you need to prepare a solution for soap bubbles. Who can blow the most big bubble, he will receive a prize.

Marksman

For children from 5 years old, competitions at children's birthdays related to competitions for accuracy will be interesting. For it you need to prepare a plastic bucket, nuts, small balls, balls of thread or large Lego elements. Depending on the age of the children, the bucket should be placed at a distance of 3-6 steps from them. Then they must throw the selected objects, trying to get into the bucket. For each hit, one point is awarded. The child who scores the most points should be awarded the “Most Accurate” prize.

Extra chair

These acquaintances funny competitions for children over 5 years old always cause a storm of emotions in them. They need a spacious room where the kids can run around to their heart's content. The game involves an arbitrary number of children and one less than this number of chairs. Chairs should be placed in a circle with their backs facing each other. Children run and frolic around the chairs to the music, and when the music suddenly stops, everyone must quickly take a seat on the chair. The last player who is unwary will not get a chair, and he is eliminated from the game, one chair is also removed, after which the game continues until there is only one winner left. He is awarded a prize as the most dexterous.

Competitions for children of primary school age

Parents often worry about which competitions are best for boys and which for girls. Most of these are suitable for children of any gender. It is important to motivate the children, create a relaxed atmosphere for them, then they will be ready to join in any competition.

Creative competitions

Acquaintance

Animators recommend holding birthday competitions for older schoolchildren at the height of the holiday, when all the children have already met and got used to it, and their stiffness and shyness have subsided. But how can you get them to get to know each other faster? In this case, the “Dating” competition will help. With its help, guests will relax and get used to the new environment, especially if not all the invited children know each other well, because often the birthday boy invites both friends from the yard and classmates.

A simple task will help the kids get to know each other. The host of the competition asks children wearing red to tell a little about themselves. After this, it is the turn of the children with yellow, blue, green etc. As a result, each child will have the opportunity to introduce himself to the others and say a few phrases. It is important not to forget any of the guests so as not to offend anyone.

An unprecedented beast

Birthday competitions for children can develop originality of thinking and imagination, like the next one, intended for older children - 6-7 years old. The presenter must come up with questions in advance about fantastic beasts that don’t actually exist. Children must use their imagination, come up with a description of the animal, its voice, and, if desired, draw it. Children with great pleasure liberate their imagination and let themselves fantasize.

Options for questions about fantastic creatures:

  • Can a scuba hamster swim?
  • How much does a hippopotamus fish weigh?
  • How does an elephant plane move?
  • What does panfish eat?
  • How many wings does a flying worm have?
  • How many paws does an accountant dog have?
  • How many wings does a feathered fish have?
  • What color are the scales of a bald octopus?
  • Where does the architect bird live?
  • Where are the eyes of a teapot cat?

Damaged phone

Funny children's competitions at home can be repeated as adult fun, such as the classic game of broken phone. It can be offered for children over 5 years old, and the more participants there are, the more the result will be distorted, which is always fun.

The children are lined up in a chain, and the leader says a word in the ear of the first one. He must convey what he heard in the same way to his neighbor, who then goes even further, and so on until the end of the chain. The transmission of the message must be fast so that more distortion creeps into it. Very often the original word is transformed into something completely different. It is advisable not to select too much short words, which contain 3-4 syllables.

Miracle chamomile

This competition is designed for the birthday of a 6 year old child. You need to make a large flower in advance and write a funny task on each of its petals: crow, portray one of the animals or your favorite singer, sing along musical accompaniment rattles, drums or spoons. Each contestant must be awarded a prize.

Funny answers

This competition is suitable for children of the same age. Here you need to prepare sheets on which to write “shop”, “school”, “disco”, “stadium”, “cinema”, “bowling club”, “ desert island" You can use another set: “luna park”, “cinema”, “zoo”, “swimming pool”, “tall tree”, “ spacecraft"or come up with something else. The more such cards are invented, the better.

At the beginning of the game, the presenter invites one of the participants to sit on a chair, turning his back to the others. Then the host takes out the first sheet, shows the guests what is written there, and asks the participant what he is doing in this place. Chaotic answers amuse children a lot. Then you can change the player and repeat the procedure. When the participants in the game are somewhat tired of this competition (which the host usually feels), then this fun can be stopped.

Young talent

May be suitable for children over 6 years old fun competitions at a children's birthday party, where you can show your imagination and creativity. In this case, you will need a sheet of Whatman paper and a bright felt-tip pen. The presenter invites the children to draw someone, and they can choose the object themselves, usually a cat, a hare, a bear, a man or a cartoon character. There is no need to force your candidacy on them. But you need to draw with eyes closed and don't peek.

So, one by one, the leader leads the children to whatman paper, where each of them must draw one detail of the drawing: the first - the head, the second - the body, the third - the paws, etc. In the process of drawing, the children are well involved in the action and forget about boredom. It doesn’t matter if the head turns out to be to the side of the body, and the ear grows out of the tail - but the animal will turn out to be unprecedented! Having drawn 2-3 of these monsters together, children can switch to new entertainment.

Fun flight

This competition is intended for the birthday of a child 7 years old and older. To carry it out you will need balloon and a scarf from thick fabric. The presenter lowers the ball onto an empty table, brings the player to it, allowing him to remember the location of the ball on the table. After this, he takes him a few steps away from the table, blindfolds him and turns him around his axis several times (making sure that the child does not get dizzy). After that, he announces the task - to blow the ball off the table. After spinning, the child becomes disoriented in space and begins to blow in any direction, although there is no ball there at all. From the outside it looks funny, but it’s not offensive to the player himself.

Mobile competitions

Towns

You need to place several objects on the floor (balls, pins, cubes), and you can use an empty plastic bottle, which needs to contrive and hit the placed objects. It is better to arrange entertainment in a spacious room, in which you need to remove everything unnecessary from the floor so that in the heat of play the children do not crush the excess.

Guess the animal

This game can be played by children 6-7 years old. They need to be divided into two teams. Each team writes the name of the intended animal on a sheet of paper and passes the sheet to the presenter so that the opponents do not see the inscription. Then one team, using facial expressions, gait, gestures, but silently, tries to portray their animal, and their opponents must guess what kind of animal it is. At the end of the game, you need to reward all the players with prizes: those who couldn’t guess correctly will get a piece of candy, and the winners will get something more substantial from the sweets. Adults can adjust the choice of animal depicted so that it is not too difficult to guess.

Catch the Tail

Active competitions for children over 6 years old are very popular. For this fun you need a spacious room. Adults tie a string to the belt of each child, at the end of which there is a bow or a scarf with a pompom. When everything is ready, the music turns on and the participants in the game begin to chase each other, trying to catch the “tail” of the opponent. The most clever one gets a sweet prize.

Finish line

All participants need to be divided into pairs. One of the pair needs to be seated at the end of the room and improvised barriers placed in front of him: a stretched elastic band, bottles, stools. The second participant of the pair must, blindfolded, overcome all these obstacles and get to his partner, following his verbal prompts, informing him where to turn, how many steps to take and turn again, etc. The second participant must be turned around his axis several times before the start of the relay race to initially disorient. The winner is the one who reunites with his partner the fastest.

Which competitions did you like the most, and which ones can you remember and offer? Write in the comments about your preferences.

Burglar

The player is given a bunch of keys and a closed padlock on a cabinet or box with a prize. It is necessary to pick up the key from the bunch and open the lock as quickly as possible.

Grab the bottle

Skittles or empty plastic bottles (you can add a little water) are placed in a circle in an amount one less than the number of players. The host turns on the music and everyone dances around the pins. As soon as the music stops, players must grab the bottle. The one who did not have time to grab the pin (bottle) is eliminated from the further game. One pin is also removed.

Scouts

Several participants have signs hung on their backs with a word written on them. At the leader's command, players try to find out what word is written on the others' backs, but without showing theirs. The player whose word is read correctly is eliminated from the game.

Pop some balloons

Buy a lot of balloons in two colors. The company is divided into two teams. Each team is given balls of the same color. Team members tie the balls to their legs with a thread. To avoid crowding with scissors and threads, it is better to immediately prepare balls with threads.

On command, participants begin to pop the balls of the opposing team. The team that has at least one whole ball left wins.

Damaged phone

Everyone sits in a row, the first player thinks of a word or phrase and quickly whispers it to the next one, and so on. After the word passes through the entire chain, the beginner announces the intended word or phrase, and the last one announces what came to him.

Fast driver

Take a long thread, tie cars to one end, and pencils or spools of thread to the other. When the presenter whistles, the participants begin to wind the threads onto the pencil. The one whose car reaches the finish line the fastest wins the competition.

Guess the shadow

One of the participants sits facing a light, preferably uncluttered wall. A few steps behind him, a dim lamp or candle is installed so that the sharpest shadow appears. The rest of the participants pass between the lamp and the back of the person sitting. Without turning around, the person sitting must guess from the shadow who passed behind him. The one who was guessed sits on a chair and becomes the driver.

Bouncers

Children are divided into three teams. Two teams stand at a distance of 10-15 steps from each other. The third is between them. With two balls, the players of the first two teams try to knock out the players in the middle. This continues for 30 seconds. Then the teams change roles. After all the teams have been in the middle, the points are counted. The team that has the most players not eliminated after 30 seconds wins.

Interesting answers

The competition participant is seated with his back to everyone, and a sign with pre-prepared inscriptions is attached to his back. The inscriptions can be very different - “Toilet”, “School”, “Shop”, etc. The rest of the participants ask him various questions, such as “why do you go there, how often, and so on.” The player, not knowing what is written on the sign hanging on his back, must answer these questions.

Firefighters

The sleeves of two jackets are turned out and hung on the backs of chairs. Chairs are placed with their backs facing each other at a distance of one meter. A rope two meters long is placed between the chairs. Both competitors start each at their own chair. At the leader’s signal, they must take the jackets, turn out the sleeves, put them on, and fasten all the buttons. Then run around your opponent’s chair, sit on your chair and pull the string. The first one to do this wins.

Children are unusually active and energetic, and if they are not given ways to express their emotions, they will not be able to develop normally. The point is that the accumulated energy must be in mandatory released, otherwise its excess may not allow the baby to focus on things that are really important to him. Therefore, if we are talking about, then for such a holiday it is imperative to prepare a competent entertainment program with contests, competitions and, of course, prizes.

Note that for children of this age it is better to select active competitions in which they could throw out maximum energy and get large number positive emotions. Give preference to sports, music and dance competitions. That is, those competitions in which children will have to move a lot. Save calmer options for after a heavy meal. Still, letting children run and jump with a full stomach is not the best idea.

If you don’t know what specific 7-year-old birthday contests to arrange for kids, then grab a couple of them on our website. With Vlio.ru you can easily create a bright, varied and exciting entertainment program for a children's party!

Fun chain
To conduct this competition, you will need a couple of packages of multi-colored paper clips, which are piled on the table by gamblers. The toastmaster of the holiday announces to the team the start of the competition. Children begin to connect paper clips into a chain. A few minutes are allotted for the competition. At the final signal, the presenter determines the winner based on the length of each chain. The participant who makes the longest chain wins. A box of multi-colored paper clips will be an incentive gift.

Mirrors
Participants stand in a circle with the leader in the center. To the music, the presenter shows various movements (raises his hand, touches his nose, scratches his ear, etc.). The participants’ task is to show him in the mirror, that is, repeat the movements after him, only to reflect them in a mirror. Anyone who gets confused or raises the wrong arm or leg is eliminated from the circle.

Butterfly
Before the competition, the presenter must distribute sheets of paper to the children on which the outlines of a butterfly or any other insect, animal, etc. are drawn. Children should sit at a table on which pencils and markers are already lying and certain time, for example – 5 minutes, color these images. The winner is the child who, in the opinion of the jury, coped with the task best. There can be three prize places in this competition.

Orchestra
If you and your neighbors don't mind the noise, give your children iron and wooden spoons, pots and plates. Let them knock, creating a unique melody. It will be very loud, but also very fun.

Unusual fishing
We place a basin or any deep container with water in front of the guests. We put apples in there, preferably not large size. We offer those who wish to catch apples without using their hands, i.e. teeth. You can have a speed competition.

Guess the word
Children are divided into teams. One child pulls a note from the bag with a task on which a word is written or drawn. You need to use gestures to explain what is hidden there. The team that gives greatest number correct answers.

Magic chest
The leader places various objects in a chest or box, then covers the box with cloth. Children put their hand into the box and try to determine by touch what is there. The child who quickly and correctly guesses what item is hidden in the chest wins.

Fun relay race
An unlimited number of children will be required for the competition. The presenter thinks through options for fun starts in advance. For example, this could be competitions with balls, jumping in bags, running with a skipping rope and other options. The competition is of a collective nature, so one of the teams is considered the winner.

As the child gets older, parents have to rack their brains more and more about how to celebrate children's party. For example, what kind of competitions should we organize at the birthday party of a 7-year-old child? After all, it is clear that children of this age will not just sit at festive table, they want to have fun first of all, and the main task of organizing this fun falls on the shoulders of the parents. Perhaps this article will give you some ideas on this matter. You can use these competitions either on their own or during a themed party.


Competitions at the birthday party of a 7 year old child. "Earth, water, air and fire"

All children stand in a circle, and the leader is in the center. He has a small ball in his hands, which he throws to any of the players in turn and says one of the words: earth, water, air or fire. The player to whom the ball was thrown must quickly name one of the animals living on land, fish or birds, depending on which word the presenter said. But if the leader said “fire,” the player should not catch the ball, but should quickly turn his back. If he catches the ball, then he is considered to have been “burned”, and then he is eliminated from the circle. This a fun competition game You can play both at home and outside. Naturally, the winner is the participant who can stay in the circle the longest

Competitions at the birthday party of a 7 year old child. "Limbo"

An old and very popular game that came to us from Latin America. They play it with pleasure even at adult parties, but it would also be quite appropriate at the birthday party of a 7-year-old child. Two leaders, preferably adults, stand at some distance from each other and pull the rope between them. The music sounds and all the other players dance under this rope. Then the rope is lowered about 20 cm and everyone dances under it again, but now they are forced to bend over. The rope is lowered again, and so on. Of course, the smallest dancers will have a little easier time than the rest. The one who failed to pass under the rope in once again and touches her - he's out. The winner is determined at the very end and receives a prize.

Competitions at the birthday party of a 7 year old child. "Guessing Game"

At this age, children, as a rule, already know how to write. Give everyone a piece of paper and a pen and have them describe the main features of their personality and appearance. The notes are then collected and mixed. The presenter takes them out one by one and reads what is written in them, and the rest of the players try to guess who they are about. we're talking about. The winner is the one who guesses the most portraits. However, there may be several winners.

Competitions at the birthday party of a 7 year old child. "Take a seat"

This is a well-known and very active game. Several chairs are placed in the middle of the room, one less than those playing. While the music is playing, the children move in a circle near the chairs, but when the music suddenly stops, each of them tries to sit on an empty chair. The one who was lazy and did not have enough space leaves the circle and takes one chair with him. The game continues until the last winner, who receives a prize.

Competitions at the birthday party of a 7 year old child. "Merry forfeits"

Very old game, which our grandmothers played. But to this day she has not lost her attractiveness. Each participant is taken from a small object that belongs to him and they are all put into a separate vase, hat or bag. The birthday boy stands in the middle of the room, with his back to the presenter. The presenter takes turns taking objects out of the vase, for example, this is someone’s ring or a handkerchief, and the birthday boy, without seeing the object, says exactly what task its owner must complete. For example, go out onto the balcony and shout something from there, drink a glass of water, jump around the table on one leg, bark like a dog, and so on. Naturally, among these items there is also something belonging to the birthday boy himself.

Competitions at the birthday party of a 7 year old child. "William Tell"

Surely your birthday boy has a gun among his toys that shoots suction cups or balls. Therefore, you can hold a competition for the most accurate shooter. To do this, you will need a regular inflatable ball on which you need to draw a funny face. The ball is secured in a tin bucket; a pan of suitable size will also do. An apple is placed on top of the ball, and the children's task will be to take turns shooting down this apple with a pistol. As a last resort, you can also use darts. True, then you need to prepare for the fact that you will need more than one ball. The winner of the shooting competition is solemnly awarded a prize.

Competitions at the birthday party of a 7 year old child. "What's wrong"

All children are divided into pairs. The participants of each pair stand opposite each other and carefully examine their comrade. Then one of them turns away, and the second quickly changes something in his appearance. For example, he takes off his shoes, ties a tie or scarf, unfastens buttons, and so on. The first player then turns around and tries to determine what exactly has changed. Then the players change places.

Competitions at the birthday party of a 7 year old child. "Labyrinth"

Children are divided into two teams. A simple labyrinth is laid out on the floor of the room using ropes or colored tape. One of the players on each team is blindfolded and enters the maze, and the rest of the players in unison tell him where exactly to move in order to get out of the maze. After he will pass all path, the second player goes into the maze, and so on. The winner is the team that can complete the maze with the fewest total penalty points. This game can also be played on fresh air, in this case, the labyrinth can be drawn on the asphalt with colored chalk.